StarSystemCommander: Chess

To learn, you must play, for wise learning is playing, and wise playing is learning.




Andromi Rules


Checker Rules


Andromi Formation


Classic Formation

StarCheckGenesis Puzzles (Arranged) and Typical Openings

Emperor Chess

Andromi Formation

Emperor Chess

Classic Formation

EmperorPrime Chess

Andromi Formation

Three-Player ANDROMI

Three-Player Checkers

Three-Player Chess (Classic Formation)

Tournament Board with Classic Formation


Your first actual strategic move is developing a 360 degree viewpoint. Why?

Because strategy includes (1) a ranking of your assets, (2) a ranking of your opponents' assets, (3) a ranking of your liabilities, (4) a ranking of your opponents' liabilities, (5) a plan to eventually decrease your opponents' assets and increase their liabilities, and (6) a plan to increase and secure your assets while decreasing your liabilities.

A strategic plan should include a series of mission goals AND a mission statement (what you want to accomplish, looking beyond the obvious). The mission statement includes the viewpoints of any potential opponents to the plan. In a chess tournament, a player's simplest overall goal is to win the immediate game, but a more-forward thinking player may propose to win in a way which advances chess as a consistent truth. The difference is sublime, but often critically important, for often the sublime mind finds ways the obvious mind fails completely to perceive.

Once the strategic plan is established, next in consideration, as everyone knows, is a selection of a series of potential tactics.

Of course, everyone thinks tactics is "just detail". And that can be just completely wrong.

Tactics is the implementation of a specfic action toward a particular priority on a particular strata.

Finally, progress is overall growth of your most important assets (you "almost" always get to choose which those are, although some assets are not exactly liquid).

Life, and business, really is that simple--and that's the problem, isn't it?

The true warrior's only real opponent is nearly always time, though even time may not be an opponent occasionally. All other opponents can be defeated in one way or another (even through simple patience), but time can eventually only be enjoyed or delayed, even with patience and accumulated knowledge.

Now, what is all this based on? Largely on Batsai (So Lim Sa, China, circa 1550 AD), the oriental martial art form based on preparation for hand-to-hand combat surrounded by eight opponents.

Tournament Board with Andromi Formation


Chess Rules

Checkers Rules

Potential Boards


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Copyright: 1984 - 2020 Ronald D. Planesi, All Rights Reserved.